- Organizer: Annette Glathe
Benvenuti al Unite! metacampus
Benvenuto nella versione beta di Unite! metacampus. Si prega di fare clic sul pulsante per unire i nostri spazi comunitari.Partecipa alla commUnitee!
The Teaching and Learning Unite! activities are aimed at all faculties and staff involved with education in all partner universities. We are inviting you to meet Unite! colleagues to share practices with the aim of developing your own teaching. Get an insight into how teaching and learning is promoted at different partner universities.
The activities – webinars, courses and training events – are run by pedagogical experts from the partner universities and are free of charge for the Unite! community. All activities are held in English and run online. You may receive a certificate, and some of the activities award credits.
You are welcome to register to the activities.
This space compiles the resources that were exposed in the Unite! Student Fair
Students Co-Creation initiative aims to promote the proactive strategic vision of the students and of what they understand to be their needs.
UNITE!4FUTURE will enable student participation by presenting ideas and projects that can be implemented and to bring added value for all UNITE! community. The projects are non-academic, but related to all other aspects of the student university life.
What is Hackathon?
Hackathon is an event where participants from different backgrounds and disciplines are brought together to come up with innovative ideas and find creative solutions to a real-life problem in a short period of time. The aim is to give everyone the opportunity to share their ideas, contribute with their knowledge and skills while at the same time making a real impact and developing their creative problem solving skills.
The virtual mobility and Hackathon
This international Hackathon, aims at collecting feedback and ideas from students on the areas that they feel UNITE! should develop further. It is important that this kind of initiatives be launched and carried out by students, as they are the key actors in making such events successful. Furthermore, this kind of events can serve as a model for the development of similar actions through virtual spaces, as virtual mobility enhances student development and promotes international collaborations.
The COVID-19 pandemic we have been faced with for over a year now has completely changed many aspects of our lives. This goal of this hackathon is to build on that experience in order to make a positive impact. Thus, it has two objectives: first, allow students from different partner universities to share their COVID experience with their peers and second, give students the opportunity to tap into their COVID experience in order to imagine and create the university of the future.